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《指挥官之征服美洲》教你怎么修改国家特性秘籍

作者: 佚名 2013-05-29 19:22

1.打开date/ai/misc 文件,搜索 NationalSpecialties 出现以下:

NationalSpecialtiesTypes

{

better_colony_morale = 5.0 //0 +5 starting morale

better_effect_from_church = 5.0 //1 +5 base value

better_supply_of_colonists = 1.10 //2 +10% colonists flow

boarding_effectiveness_increased = 1.10 //3 +10% crew amount on boarding

cheaper_trade_ships = 0.90 //4 -10% trade ship price

cheaper_upgrades_to_gem_cutter_buildings = 0.80 //5 -20% build and upgrade price on gem cutter

faster_ships = 1.10 //6 +10% speed on strategic/ tactical

friendlier_toward_natives = 1.25 //7 Increases missionary effectiveness by 25%

grape_shot_more_effective = 1.20 //8 +20% more damage

higher_iron_ore_flow = 1.40 //9 +40% flow rate

higher_profits_from_Level_3_goods = 1.05 //10 +5% sell price on level 3 goods at home port

increased_gold_ore_flow = 1.50 //11 +50% flow rate

increased_silver_ore_flow = 1.40 //12 Increases silver ore flow by 40%

longer_fleet_range_on_strategic = 1.15 //13 +15% more range on coastal vessels

lower_colony_morale = -10.0 //14 -10 starting morale in colonies

lower_supply_of_colonists = 0.80 //15 -20% to colonist flow

more_expensive_ships = 1.10 //16 +10% ship price

more_hostile_toward_natives = 0.80 //17 -decreased effectiveness of missionaries by 20%

solid_shot_more_effective = 1.20 //18 +20% more damage

wnone = 1.0 //19

}

NationalSpecialties

{

britain

{

specialty1 = 3 //boarding_effectiveness_increased

specialty2 = 8 //grape_shot_more_effective

specialty3 = 14 //lower_colony_morale

}

spain

{

specialty1 = 1 //better_effect_from_church

specialty2 = 17 //more_hostile_toward_natives

specialty3 = 11 //increased_gold_ore_flow

}

portugal

{

specialty1 = 13 //longer_fleet_range_on_strategic


specialty2 = 1 //better_effect_from_church

specialty3 = 15 //lower_supply_of_colonists

}

france

{

specialty1 = 18 //increased_solid_shot_long_range

specialty2 = 6 //faster_ships

specialty3 = 16 //more_expensive_ships

}

netherland

{

specialty1 = 10 //higher_profits_from_Level_3_goods

specialty2 = 5 //cheaper_upgrades_to_gem_cutter_buildings

specialty3 = 4 //cheaper_trade_ships

}

分页符

denmark

{

specialty1 = 9 //higher_iron_ore_flow

specialty2 = 2 //better_supply_of_colonists

specialty3 = 0 //better_colony_morale

}

italy

{

specialty1 = 12 //increased_silver_ore_flow

specialty2 = 7 //friendlier_toward_natives

specialty3 = 0 //better_colony_morale

}

}

britain不列颠(英格兰) spain西班牙 portugal葡萄牙 france法兰西

netherland荷兰 denmark丹麦 italy神圣罗马帝国

比如我要改 不列颠的特性为 第一、二、三个

britain

{

specialty1 = 0 //better_colony_morale

specialty2 = 1 //better_effect_from_church

specialty3 = 2 //better_supply_of_colonists

}

注意 // 后面的只是英文说明,不改也可以,在游戏里没有任何影响和也不会显示该段话

这样修改后,进游戏,不列颠实际已经是0,1,2的3个特性了,而不是3,8,14的三个特性

但在开始选择国家和外交界面里,仍然显示是3,8,14的特性,下面还有一个地方修改


2打开 date/Locales 文件 搜索DIFFERENCIES


// NATIONAL DIFFERENCIES

str_NATIONAL_BRITAIN_1 = Improved boarding effectiveness

str_NATIONAL_BRITAIN_2 = Grapeshot damage increase

str_NATIONAL_BRITAIN_3 = Lower starting morale in colonies

str_NATIONAL_SPAIN_1 = Improved effect from churches

str_NATIONAL_SPAIN_2 = Lower standing with natives

str_NATIONAL_SPAIN_3 = Increased flow of gold ore

str_NATIONAL_PORTUGAL_1 = Increased range for coastal vessels

str_NATIONAL_PORTUGAL_2 = Improved effect from churches

str_NATIONAL_PORTUGAL_3 = Lower supply of colonists

str_NATIONAL_FRANCE_1 = Solid shot damage increase

str_NATIONAL_FRANCE_2 = Faster ships

str_NATIONAL_FRANCE_3 = More expensive ships

str_NATIONAL_NETHERLANDS_1 = Higher profits from Level 3 items

str_NATIONAL_NETHERLANDS_2 = Gemcutter upgrades at a reduced price

str_NATIONAL_NETHERLANDS_3 = Trade ships built at a reduced price

str_NATIONAL_SWEDEN_1 = Increased flow of iron ore

str_NATIONAL_SWEDEN_2 = Increased supply of colonists

str_NATIONAL_SWEDEN_3 = Increased starting morale in colonies

str_NATIONAL_HRE_1 = Increased flow of silver ore

str_NATIONAL_HRE_2 = Increased standing with natives

str_NATIONAL_HRE_3 = Increased starting morale in colonies

修改为:

str_NATIONAL_BRITAIN_1 = better colony morale

str_NATIONAL_BRITAIN_2 = better effect from church

str_NATIONAL_BRITAIN_3 = better supply of olonists

大功告成,进游戏看看效果

 

 


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