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《统治者:罗马》新手开局变量设置方法

作者: 快吧游戏 2019-04-29 16:07

《统治者:罗马》新手开局变量怎么设置?每个代码的含义是什么?下面小编就为大家介绍开局变量的设置方法,快来看看吧!

《统治者:罗马》新手开局变量设置方法

新手开局变量设置

build_cost = -0.95 #建筑费用% 绿是-95%

build_time = -1 #建筑时间 -100%

global_unrest = -200 #国家不满值 绿是-

global_tax_modifier = 5 #国家税收%

local_population_growth = 500 #人口增长% 500%

global_monthly_state_loyalty = 10 #省份忠诚度

happiness_for_wrong_culture_modifier = 5 #不同文明幸福度500%

happiness_for_same_culture_modifier = 5 #主流文化幸福度500%

land_morale = 50 ###### 陆军士气+50

naal_morale = 50 ###### 海军士气+50

land_morale_modifier = 10 ###### 陆军士气+1000%

nal_morale_modifier = 10 ###### 海军士气+1000%

land_morale_recovery = 10 ###### 陆军士气恢复+1000%

nal_morale_recovery = 10 ###### 海军士气恢复+1000%

assault_ability = 9 ###### 攻击能力 +900%

health = 900 ###### 健康+900%

loyalty_gain_chance = -99 ###### 忠诚增加几率 -99

loyalty_gain_chance_modifier = -0.99 ###### 忠诚增加几率 -0.99%

max_friends = 200 ###### 最大好友数量 +200

max_rivals = 200 ###### 最大仇敌数量 +200

monthly_character_popularity = 80 ###### 每月人气 +80

monthly_character_popularity_decay = -0.99 ###### 每月人气 衰减 -99%

monthly_character_fam_prestige = 900 ###### 每月家族威望 +900

monthly_character_prominence = 80 ###### 每月人物名望 +80

monthly_character_loyalty = 900 ###### 每月忠诚 +900

monthly_wage_on_character_modifier = -0.99 ###### 每月报酬 -99%

prominence = 1000 ###### 名望 +1000

support_for_character_as_heir = 500 ###### 作为继承人的吸引力 +500

global_manpower_modifier = 5 #国家人力%

manpower_recovery_speed = 5 #人力恢复速度%

max_attrition = -0.95 #最大损耗% 绿-95%

supply_limit_modifier = 10 #补给上限%

fort_level = 5 #城堡等级

monthly_legitimacy = 1 #每月正统性

agressive_expansion_monthly_change = -10 #侵略性扩张度变化

global_cohort_recruit_speed = 5 #大部队招募速度% 100%

global_capital_trade_routes = 10 #首都进口路线

local_research_points_modifier = 10 #研究点% 1000%

ruler_popularity_gain = 10 #统治者人气增加

integrate_speed = 10 #整合速度

monthly_local_governor_wage = -0.95 #总督报酬% 绿是-95%

monthly_character_loyalty = 10 #每月忠诚度

cohort_reinforcement_speed = 2 #补员速度% 200%

siege_ability = 0.90 #围攻能力% 50%

subject_loyalty = 50 #附属国忠诚度

army_maintenance_cost = -0.95 #陆军维护费% -95%

ny_maintenance_cost = -0.95 #海军维护费% -95%

couy_civilization_value = 50 #国家文明度等级% 50%

local_monthly_civilization = 50 #每月文明度变化% 50%

experience_decay = -0.95 #战术损失% 绿-95%

barbarian_spawn_chance = -2 #蛮族出现几率% -100%

monthly_tyranny = -10 #每月暴政度

monthly_general_loyalty = 9 #每月将领忠诚度

monthly_admiral_loyalty = 9 #每月海军将领忠诚度

monthly_governor_loyalty = 9 #每月总督忠诚度

next_ruler_legitimacy = 100 #下任统治者的正统性

enslement_efficiency = 0.5 #抓奴效率% 1000%

local_citizen_happyness = 0.9 #本地公民幸福度%

local_freemen_happyness = 0.9 #本地自由民幸福度%

local_tribmen_happyness = 0.9 #本地部落居民幸福度%

sles_move_cost_modifier = -0.95 #移动行动花费% -95%

stability_cost_modifier = -0.95 #祭祀神灵行动花费% 绿是-95%

global_BUILDING_SLOT = 10 #增加建筑数量

improve_relation_impact = 10 #外交好感提升1000%

army_movement_speed = 5 #陆军移动速度 500%

movement_speed_if_no_road = 5 #无道路移动速度500%

ny_movement_speed = 5 #海军移动速度 500%

election_term_duration = 999 #选举期限+999

technology_investment = 5 #科技 500%

civic_tech_investment = 5 #民政科技500%

military_tech_investment = 5 #军事科技500%

religious_tech_investment = 5 #宗教科技500%

oratory_tech_investment = 5 #雄辩科技500%

以上就是新手开局变量设置代码,希望能对各位玩家有所作用。

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