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《英雄联盟lol》数据分析:操作难度成S4英雄新趋势

作者: 吕云 2013-12-30 17:30

在国外网站LOLDB中分析了目前S4的新英雄发现,在最近的新英雄操作难度在一定程度以上,让旧英雄比较起来要更容易上手和容易掌握。这是好事还是坏事?难道〝操作难度〞将成为英雄联盟的另外一个特点吗?

We can see clearly from recent data of Yasuo that his popularity is not high on tiers below Diamond. On Challenger tier, his win rate is the highest while the popularity is actually the lowest among all tiers. This proves that Yasuo requires highly on operation.

我们可以很清楚的看到上面犽宿的数据,左上图是各阶级犽宿受欢迎的数字,发现在钻石犽宿并不是那么受欢迎;并且从右上图发现,在精英阶级的犽宿胜率最高,但是受欢迎程度则是层次中最低的。这个数据证明犽宿需要高度的操作技巧。

And some newly launched champions, such as Jinx, Zed, Zyra, and even Thresh and Nami, either require highly on prejudgment or individual operation level. And some old champions who have existed since the start of League of Legends such as Ashe, Annie and Garen are easy to get started.

一些新推出的新英雄,例如金克斯、劫、婕拉,甚至男枪和娜美,都需要比较强的预判能力和个人操作技巧。而且,一些英雄联盟一开始就有的旧英雄,例如阿卡莉、安妮和盖伦相对来说就显得更容易上手了。

After we get familiar with simple and easy game mode of League of Legends, champions Riot launched have excellent performance in pro tournaments, but we can hardly see such scenes in daily gaming activities. Thus I don’t think it will draw new players for League of legends to just improve the operation difficulty of new champions.

当我们熟悉英雄联盟简单和轻鬆的游戏模式之后,官方开始推出一些在职业比赛有出色技巧的英雄,但是也导致我们在平常游戏中很难看到这些英雄有出色的表现。因此,这样只是提高英雄的操作难度,似乎很难吸引一些英雄联盟的新玩家。

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