Hello everyone,
Daniel Chau of ESGN TV (Youtube e-sports channel) recently (in Warsaw) made an interview with Viktor “Big Boss” Kislyi, CEO of Wargaming.
ESGN TV 的Daniel Chau 对WG CEO维克托的采访
- 40 thousand teams were fighting in the WGL regions, out of that only 14 got to the finals
WGL参赛的队伍有4万个,但最终进入决赛的只有14个
- in organizing the WGL finals, Wargaming cooperated with ESL and Warsaw municipality
在WGL决赛组织方面,WG和ESL还有华沙市进行了合作
- he believes that e-sports will be competing on TV with traditional sports
维克托相信电竞比赛能够在TV上和传统的体育进行竞争
- this year’s e-sports WG budget was 8 mil USD, next year it will be 10 mil USD
今年的电竞预算是8mil美元,明年是10mil美元
- WGL finals prize pool was 2,5 mil USD
WGL决赛奖池是2.5mil美元
- WoT is not intended as an e-sports game, the e-sports players simply came from the broad player base
坦克世界并不是要作为电竞游戏,电竞选手都是来自广大的玩家群体
- for WoWp to become an e-sports game, a solid userbase is needed
对于战机世界要成为电竞项目,那需要一个固定的用户群。
- WoWp is a “good game” and it does generate profit
战机还不错的游戏,已产生了利润
- the biggest competitor for WoWp is WoT – players go play planes a for a bit and they immediately return to tanks
对于战机世界来说,最大的对手是坦克世界,玩家们玩会战机,就又返回去玩坦克了
- Viktor Kislyi admits mistakes in WoWp development: FPS is not always optimal and there are also lag issues
维克托承认战机开发中的不足:帧数不理想,还有卡顿的问题
- currently, Wargaming Kiev is working on fixing those issues, development will continue afterwards
目前,WG所在基辅的开发人员正在修复相关问题,未来的开发仍将继续。
- WoWs is in closed alpha, the battles can’t be hyperrealistic (fun is more important), will last 10-15 mins, experiments are going on
战舰世界是在封测阶段,战斗不会超现实,重要的是乐趣,每场战斗10-15分钟,试验正在进行。
- no set release date for WoWs yet
战舰发布日期还没有决定
- V.Kislyi’s dream is to make WoT e-sports big, he didn’t pay attention to e-sports before, but he was really carried away by Warsaw finals, he enlisted the help of pro e-sports players to make World of Tanks e-sports viable
维克托的梦想是让坦克电竞规模大起来,之前他其实对于电竞不关注,但这次的决赛把他吸引了,他想找一些职业玩家来帮助坦克继续下去。
- Kislyi is 37 years old and admits e-sports now fascinate him, he thinks e-sports is the future
维克托37岁了,他说已被电竞迷住了,电竞就是(网络游戏的)未来