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坦克世界21号Q&A:9.0版本如何使用自定义涂装

作者: 米虫 2014-04-21 15:07

20.4.2014

Posted on April 20, 2014bySilentstalker — 50 Comments ↓

- Q: “Why does stock gun of T71 weigh a ton more than its top gun?” A: “Check the gun penetration and don’t ask such stuff anymore”

Q:为啥T71 白板炮比顶级炮还重1吨多呢?

A:熊孩子你去查看下炮的穿深,以后别再问这样的问题了

- it’s too early to ask, whether (how) the multiturret mechanis tank turrets will be affected by ammo rack explosions

现在就问弹药架爆炸给多炮塔坦克带来怎样的影响还为时过早。

- it is not true that “99 percent of players switch encounter and assault off”

“99%玩家都关闭和攻防和夺旗模式”的说法不是真的

- Q: “In the physics video, it was said that AP shots will leve holes in objects, while losing some of their penetration. If you shoot that hole, will you lose the penetration again?” A: “All possible variants will be tested. You will be notified of the results :)”

Q:在一个物理效果展示视频中,里面说到用AP弹射击物体后会留下弹孔,同时损耗部分穿深。如果你射击那个弹孔,你还会再次损耗穿深吗?

A:所有的各种可能性都将被测试,结果也会通知你们。

- hevy tank ST-II intoduction? “no comment”

重坦 ST-II 会引入游戏?无可奉告。

- new autoloader branch for any nation? “no comment” (SS: not in 2014 IIRC)

哪些国家有新的弹夹车分支?无可奉告

- regarding inroduction of new historical battles: “The battle needs to be well-known, big, important and include wide use of armored vehicles. Any battle, that meets these conditions, is not out of the question.”

关于引入的新历史战模式:这个战役必须要很有名的,大型的,决定性的并且包括装甲车辆的大范围使用,所有符合这些条件的战役,都有可能。

Making pre-9.0 Skins work in 9.0

Posted on April 20, 2014bySilentstalker — 9 Comments ↓

Special thanks to Snowypearl (SEA) for sending me the link to this blog

Hello everyone,

I generally don’t use skins or any such stuff, but I think this info is rather useful, so I will re-post it here. For those who don’t know him, like I didn’t, Plazmakeks is running a rather useful nice blog, dedicated to World of Tanks mods and skins. In the abovementioned post, he explains, how to make the pre-9.0 skins work in 9.0.

特别要感谢下海服的Snowypearl发给我这个博客的链接

我一般是不用皮肤插件这类东西的,不过我觉得这个信息还是相当有用的。因此我转过来。对于那些像我一样不知道Plazmakeks 的,它是一个相当好用的博客,专注于WoT的插件和皮肤

坦克世界21号Q&A:9.0版本如何使用自定义涂装

Plazmakeks explains – I will quote directly his article:

我直接引用Plazmakeks的原话:

Let’s use T-62A skin as an example. Before 9.0 the files in the skin folder looked like this: 以T-62A的外观皮肤为例。下面是9.0之前的皮肤文件 T62A.dds T62A_crash.dds T62A_NM.dds Now they need to look like this: 这是现在的9.0文件 T62A_AM.dds T62A_crash_AM.dds T62A_NM.dds So all you need to do is add “_AM” to the actual tank skin and to the crash skin. 因此你们只需要添加“_AM” 到现在的坦克皮肤和crash皮肤中就可以了。 Now, this will work for the regular (non HD models) tank’s. For Т-34-85, Т-54, Panther, Tiger I, Maus, M4 Sherman, Hellcat, M103, Centurion Mk. 7/1 and Tortoise this method will result in mudged dark (useless) skin.

现在,这个方式只适用于普通车辆,高清模型的车辆不可用,比如Т-34-85, Т-54, Panther, Tiger I, Maus, M4 Sherman, Hellcat, M103, Centurion Mk. 7/1 and Tortoise 这些车。

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