26.4.2014
Posted on April 26, 2014bySilentstalker — 30 Comments ↓
A tip came from one player, who didn’t write his nickname unfortunately. Are you using Xfire client? Apparently, since 9.0, it started causing FPS drops for the game, which it didn’t before. You might want to consider disabling it when you play. Another Russian player reports significant FPS increase with “flash interface disable” – no idea what that is.
一位匿名玩家告诉SS,从9.0开始,使用Xfire(类似YY)会引起帧数的下降,以前没有这种情况。如果你要玩,可以考虑关闭它。另外一个俄玩家报告说使用“flash界面禁用”可以显著提升帧数——不知道指的什么意思。
- the bug where the game tells you “not enough memory” – Storm: “Reduce the texture quality”
游戏提示内存不足的bug——Storm:降低纹理质量
- icons on minimap move with delay? Storm: “Earlier it was the same, only with sharp twitches”
小地图上的图标移动延迟?之前也一样,只是现在是一跳一跳的。
- Steppes ha-ve higher FPS than other maps – Storm states: “There’s nothing there, the map is bare – one landscape and only a few objects. Of course it will work faster than other maps.”
蛮荒之地比其它地图帧数高些——Storm 说:在这个图上几乎没啥东西,空空如也,一边就是风景和几个物体。这当然会比其它地图运行的流畅。
- it’s possible there will be one more hotfix micropatch
可能会有不止一个微补丁
来自美服的QA:
- regarding the 9.0 fu-cked up patch: “We just released our first micro patch that solves some of the issues but we still know of several issues causing players problems. We are testing more solutions and will release another patch as soon as it is ready. 9.0 was a major change to many systems. In order to support the major changes coming this year we had to overhaul many systems. This has obviously caused some problems for some users and we are working as quickly as possible to solve these issues.”
关于已经搞砸的了 9.0 版本:我们刚刚发布了第一个微补丁并解决了部分玩家的问题,但是仍旧存在一些。我们正在测试更多的解决方案,并且会尽快的发布另一个补丁程序。9.0版本对于许多系统都进行了重大改变。目的是为了支持今年系统革新所带来的变化。这显然会给部分玩家带来问题,我们会尽快的、尽其所能的解决掉这些问题。
- true multicore support, later this year
真正的多核心支持,今年晚些时候。
- bigger maps? “It has been a long time desire to increase the maps sizes and support larger battles. Technically, doubling the maps sizes and increasing teams would quadruple the server processing requirements. We will continue to pursue this goal, however it is not slated for the 2014 timeframe.”
更大的地图?增加地图大小和支持大型战斗是长久以来的愿望。双倍大小的地图和增加队伍会使服务器处理需求增加四倍。我们会对这一目标继续努力,不过2014年很难实现。
- modern tanks? “Our titles focus on vehicles of 1930–1950 with no plans to iroduce modern warfare.” (SS: oh, wasn’t STB-1 from late 60′s? Leopard? Ooooops)
现代坦克?我们主要是那些1930–1950 的车辆,不打算引入现代坦克。
- no plans to ha-ve ships, warplanes and tanks on one battlefield in one game
没有计划让三个游戏出现在一场战斗中
- no plans to bring WoT to Steam due to this being “cost-prohibitive”
不打算让坦克去Steam平台,因为高昂的成本。