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坦克世界9.2资讯:超测服对车辆的修改 183大砍

作者: 米虫 2014-07-02 16:46

0.9.2 Supertest patchnotes

Posted on July 1, 2014 by Silentstalker — 250 Comments ↓

This list of changes is almost certainly not complete, so take it with a grain of salt.

——内容并非是最终版

French tank changes:法系车

- AMX50B: gun aim time buffed from 3s to 2,5s

AMX50B:瞄准时间从3秒加强到2.5秒

German tank changes:德系车

Aufklärungspanzer Panther

侦查豹

- reload time of 7,5/5,5 cm Waffe 0725 for turret VK 28.01 Ausf. C buffed from 4s to 3,4s

在VK 28.01 Ausf. C 炮塔下,7,5/5,5 cm Waffe 0725 炮的装填时间从4秒加强到3.4秒

Indienpanzer

印度豹

- aim time for 9 cm Bordkanone buffed from 2,9 s to 2,7 s

9 cm Bordkanone 炮的瞄准时间从2.9秒加强到2.7秒

- reload time for the same gun buffed from 7,5 s to 7,2 s

9 cm Bordkanone 炮的装弹时间从7.5秒加强到7.2秒

Leopard 1

豹一

- 105mm gun reload time buffed from 9 s to 8,7 s

炮的装填时间从9秒加强到8.7秒

Leopard Prototype A

原型豹

- reload time for the 105mm gun in stock turret buffed from 14 s to 13 s

105 炮 在白板炮塔上的装填时间从14秒加强到13秒

- aim time for 9cm Bordkanone in stock turret buffed from 2,9 s to 2,5 s

9cm Bordkanone 炮在白板炮塔上的瞄准时间从2.9加强到2.5秒

- reload time for the 105mm gun in elite turret buffed from 12 s to 11,1 s

105炮在精英炮塔上的装填时间从12秒加强到11.1秒

RhB Waffentrager

莱茵金属

- 128mm gun reload time nerfed from 10,9 secs to 11,15 secs

128炮的装填时间从10.9秒削弱到11.15秒

Stug Ausf.G

3突G型

- carrying capacity of both tracks increased by cca 3 tons

2个履带的载重增加大概3吨

- vehicle became 3,14 tons hea vier (SS: this is unclear)

车辆变为3.14吨重一些(这条不清楚)

WT E-100

- gun accuracy spread from moving and turning the hull nerfed by 25 percent

移动和转动车体带来的炮的精度散步削弱25% (狭义上就是精度削弱25%)

- 128mm gun lost 1 shell in the autoloader, reload time of the 128mm autoloader buffed from 60 s to 52 s

128炮弹夹少一发,装填时间从60加强到52秒

WT PzIV

- reload time for 128mm L/61 nerfed from 10,9 s to 11,6 s

长128炮的装弹时间从10.9秒削弱到11.6秒

- reload time for 128mm L/55 nerfed from 10 s to 10,6 s

短128装填时间从10秒削弱到10.6秒

- reload time for 150mm L/29,5 nerfed from 16 s to 17 s

150mm L/29, 装填时间从16秒削弱到17秒

- reload time for 150mm L/38 nerfed from 16 sto 17 s

150mm L/38装填时间从16秒削弱到17秒

Japanese tank changes:日系车

- repair costs of Type 97 Te-Ke reduced by 5 percent

Type 97 Te-Ke的修理费 降低了5%

British tank changes:英系车

- 183mm HESH penetration (FV215b 183) nerfed from 275mm to 230mm

183mm HESH (金币弹)穿深从275mm削弱到230mm (译注:HESE的穿透机制和HE是一样,因此它的实际穿深大概相当于AP弹的200mm穿深,而且瞄准时角度要接近垂直,嗯,削弱的挺厉害,以后别想用HESH打类似-7、E100的裤裆之类厚装甲的车了,即便正面是120mm中坦,也很难了)

- FV4202 105mm gun reload time buffed from 9,3 s to 8,6 s

FV4202的105炮装填时间从9.3加强到8.6秒

American tank changes:美系车

- M46 Patton aim spread from moving and turning the hull reduced (buffed) by 7 percent for stock suspension, 8 percent for elite one

M46巴顿移动和旋转车体的瞄准散布在白板炮塔上加强7%,在精英炮塔上加强8%。

- 105mm T5E1M2 accuracy buffed from 0,42 to 0,4

105mm T5E1M2 精度从0.42加强到0.4

- 105mm T5E1M2 gun spread from turning the turret reduced (buffed) by 14 percent for stock turret, 17 percent for elite turret

105mm T5E1M2 炮的炮塔转动散布在白板炮塔上加强14%,在精英炮塔上加强17%。

Soviet tank changes:苏系车

- Object 263′s 130mm S-70A reload time buffed from 11s to 10,7s

263工程 130 炮装填时间从11秒加强到10.7秒

- SU-100M1: LB-1S gun reload time buffed from 6,9s to 5,9s

SU-100M1: :LB-1S炮 装填时间从6.9秒加强到5.9秒

- SU-101: D-54S gun reload time buffed from 7,1s to 6,7s, accuracy buffed from 0,36 to 0,35

SU-101: D-54S炮装填时间从7.1秒加强到6.7秒,精度从0.36加强到0.35

- SU-122-54: D-54S reload time buffed from 6,8s to 6,5s, accuracy buffed from 0,36 to 0,35

SU-122-54: D-54S 装填时间从6.8秒加强到6.5秒,精度从0.36加强到0.35

- SU-122-54: 122mm M62-S2 reload time buffed from 10s to 9,2s, accuracy buffed from 0,36 to 0,35

SU-122-54: 122 M62炮装填时间从10秒加强到9.2秒,精度从0.36加强到0.35

- T-44 – LB-1 reload time for turret T-44-100 buffed from 8,6s to 8,1s

T-44 – LB-1炮装填时间 在T-44-100 炮塔上从8.6秒加强到8.1秒

Other changes:其它的变化

- added “Stronkhold” clan mode

添加“要塞”军团模式

- reworked following maps: Sacred Valley, Cliff, Sand River, Hidden Village, Erlenberg, El-Halluf, Airport, Komarin

重做以下地图:神圣之谷,海岸争霸,荒漠小镇,迷雾小镇,鲁别克,埃尔哈罗夫,阿拉曼机场,科马林

- added new reworked Prokhorovka map

添加新重做的普罗霍洛夫卡地图

- reworked the snowstorm effect on Kharkov map

重做哈尔科夫地图风雪效果

- fixed the bug on Pearl River map where a tank is launched into the sky by interacting with some objects

修复珠江地图坦克通过一些地图上的物体飞入空中的bug

- fixed the bug where windows on Abbey and Kharkov map buildings flicker

修复小镇争夺战和哈尔科夫地图建筑物上窗口闪烁的bug

- reworked the collision models of some broken windows on Kharkov map, now they can be shot through

重做哈尔科夫地图部分受损窗口的碰撞模型,现在可以射穿过去。

- fixed the collision model of bridge arcs on the Windstorm map

修复风暴小镇地图中桥弧的碰撞模型

- fixed the red/green line in artillery mode, now it will be displayed as red if the line of fire is crossed by another tank

修复火炮模式下的红/绿线,现在假如你的射击线路被另一坦克穿过也能够显示红色

- fixed the bug where the autoaim got stuck in replays

修复了在回放中开启自动瞄准卡住的bug

- fixed the bug where the tanks on sloped surfaces “twitched”

修复坦克在斜坡上“颤动”的bug

- added 6 new medals for Team Battles

为7/42模式添加6个新勋章

- reworked the HD tank display, now, only player’s tank is displayed in HD (SS: Storm states that this was actually wrongly written in patchnotes – HD model tanks other than your own will still use HD textures, but with reduced (halved) resolution)

重做高清车辆的显示方式,现在,只有玩家的车辆是用高清显示的*(SS:Storm表示实际上在补丁说明中写错了——除了你自己的高清坦克,其它的仍旧使用高清纹理,但分辨率减半)

- added balance corrections for many tanks

许多车添加了平衡上的更正

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