更新内容:
* new feature: button to convert single-player to multi-player characters
* bugfix for "out-of-memory" issu
* multiplayer: various network connection issues solved
* multiplayer: network traffic / lag reduced
* multiplayer: bugfix player level progress can not get reduced anymore
* various crash bugfixes
* bugfix for "can not create thread" crash
* memory utilisation optimized
* Pause screen in multiplayer fixed
* multiplayer: visual effect sync issues fixed
* multiplayer: bugfix for inactive selected skills
* multiplayer: bugfix for incorrect damage after level change
* skill level info
* OpenAL update (v1.1 summer 09)
* speech file for "I don’t need that now" message
* bugfix for skipped dialog after a skipped in-game sequence
* multiplayer: bugfix immortal players
* multiplayer: anicycle sync improved
* ultiplayer: bugfix invalid position of damage obstacles
* multiplayer: autosave at level-up
* multiplayer: improved smoothness of position update interpolation
* multiplayer: bugfix: shot fired in wrong direction
* multiplayer: medi pack / energy cell pick up bugfix
* shadow draw performance improved for glass shader
* various minor level design amendments
* a few sound settings tuned
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